Bee’s Algorithm Simulation

Description

The Bee’s Algorithm demonstrates the behaviour of one of the AI’s I’ve worked on and demonstrates a behaviour mimicking a bee for a mining colony in space. The scout drones look for high-value asteroids and give them to the mothership who picks the best five and sends the mining drones to harvest them. All these drones exhibit boiding behaviours and will return to deposit their minerals when they are too full or the asteroid is mined out. This was a solo project but used provided assets for all the models.

Technology
Unity
C#

Timeline
4 Weeks

Role
Programming
AI Design and Implementation

Date Completed
June 2023

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