Escape From Newstead House

Description

On this project, we worked with the local business Newstead House to create games to help educate players of the houses’ rich history. We decided to create a puzzle game inspired by an Escape Room but gave the player an ability to time travel to explore the house and add complexity to the puzzles by placing crucial items in different times. This project saw me programming all mechanics and the puzzles they related to as well as all the bug fixing that came with it.

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This puzzle involved putting the chess piece in the right spot to unlock the next part of the room

Puzzle Examples

Technology
Unity (HDRP)
GitHub

Timeline
2 Months

Role
Mechanic Programmer
Interaction Implementation

Date Completed
November 2021

Animated GIF - Find & Share on GIPHY
This puzzle was audio based where the player had to get the right frequency to hear the code to unlock the door to escape