Description
On this project, we worked with the local business Newstead House to create games to help educate players of the houses’ rich history. We decided to create a puzzle game inspired by an Escape Room but gave the player an ability to time travel to explore the house and add complexity to the puzzles by placing crucial items in different times. This project saw me programming all mechanics and the puzzles they related to as well as all the bug fixing that came with it.
Puzzle Examples
Technology
Unity (HDRP)
GitHub
Timeline
2 Months
Role
Mechanic Programmer
Interaction Implementation
Date Completed
November 2021

